3d Icons – Siggraph – Powerpoint – Summer, Fall 2018

Below is a collection of 3d models I was asked to create while at Cubicle Ninjas to be used as 3d Icons both to be used on the web and powerpoint. Because these were not made for VR, I made sure to keep the materials on the models simple. Each color on the model represents a different material, and I kept the materials as a simple color while only adjusting the specular and gloss channels to make the models look the way I wanted them to while keeping the file size as small as I could.

You can grab and turn the models around with the left mouse button, pan with the right or middle mouse buttons, and if you hold Alt + any mouse button, you can shine the light around the scene.

How To: Navigate Embedded Sketchfab Models

All 3D Models on my website in the VR Projects, 3D Icons and Misc 3D Models are embedded with my account on Sketchfab. I have the 3D Models set so you can view additional details like the Wireframe, Tri-Count and the texture map for all models I either unwrapped or created textures for.

When the “Model Inspector” is opened, you can view additional details in either the “3D” or “2D” views like individual texture maps or the wireframe on the 3D Model.

Powerpoint 3D Icons

3d Model made for Powerpoint. I made 3 materials total, one for the Chrome Metal, Matte Handle and the Glass. Model shown here has 80608 Triangles after 2 rounds of subdivision from 5036 Triangles.
3d Model I made for Powerpoint. I was asked to make a Bullhorn. The triangle count shown here is 216992 triangles after 2 subdivisions from 13736.


3d Icon model made for Powerpoint. This has only one matte color material. The model has 2880 triangles after 1 round of subdivision from 702 triangles.

3d Model Icon for Powerpoint made in Summer 2018 at Cubicle Ninjas. I modeled off of a reference image, and created the materials to match color and specularity. Model has 1928 Triangles after 1 round of subdivision from 446
I was given an image of the Twitter Bird to trace in 3d Studio Max, and I made the splines and cross sections to create the Logo inside. The model shown here has 30912 triangles after 2 rounds of subdivision from 1974.
I was given an image of the Instagram Logo, and I traced the image with Splines and CAD Lines in 3ds Max to create the above model. The Triangle count is at 7964 after 1 subdivision from 1976.

I was given an image of the Tumblr Logo, and I traced the image with Splines and CAD Lines to create the Tumblr Logo inside the circle. The Triangle count is at 22912 after 2 rounds of subdivision from 1440.
3d Model made for Powerpoint, 55386 triangles after 1 round of subdivision from 21682 triangles. I used a combination of standard and Arch and Design materials on this model. FBX file size is under 1 mb.
I was asked to make open and shut versions of the Suitcase for powerpoint. The closed briefcase has 33884 triangles after 1 subdivision pass from 8520, and the open model has 37228 triangles from 9376.
The model shown here has 6212 triangles from 1536 after 1 round of subdivision. I was supplied the logo to trace with splines in 3d Studio Max to create the Logo in the circle.

I was given an image of the LinkedIn Logo, and I traced the image with Splines and CAD Lines in 3ds Max to create the above model. The Triangle count is at 26080 triangles after 2 rounds of subdivision from 1624.

I was given an image of the Twitter T Logo, and I traced the image with Splines and CAD Lines in 3ds Max to create the above model. The Triangle count is at 7836 after 1 round of subdivision from 1952 triangles.
I was given an image of the Twitter Bird to trace in 3d Studio Max, and I made the splines and cross sections to create the Logo in empty space with the circle encasing it. The icon shown here has been subdivided once, and it has 14820 triangles from 3704 triangles.

Siggraph 3D Icons – Web

These are models I made while at Cubicle Ninjas in the fall of 2018. I was supplied images containing icons made for Siggraph that I was asked to make into 3d models. These models were not built to be ready for games or VR, so every color seen in these models was actually created from its own material, and I made sure to match the colors from the icons supplied to me to start with. When creating these models, I also made sure that they could be subdivided to make the model smoother without losing any detail in the model as well when doing so. All of the models shown here were linked with sketchfab (www.sketchfab.com/bengrieb), so you can hit the play button, and use your left mouse to turn the model around in the view, right click to pan, and you can scroll the mouse wheel to zoom in and out. If you hold “Alt + Click”, you can shine the light around the model to see how the light reflects as well.

Model shown here at 44448 tris after 2 subdivisions from 2764.
Model shown at 27172 tris from the 6788 it was
modeled at originally
123552 triangles from 7672 after subdividing.


82896 triangles from 5146 triangles after subdividing.

Model shown here has 70592 triangles from the 4378 tris it was originally modeled at after 2x subdivision.
Model shown here at 19000 tris from the 4742 tris it was originally after 2 layers of subdivision.
21552 triangles after 1 level of subdivision from 5388.


Model shown here has 23776 triangles from the 1472 triangles it was originally modeled at after 2 levels of subdivision.