Augmented Reality Projects and 360 Videos – 2018

This is a collection of other Augmented Reality and 360 Video projects I worked on while at Cubicle Ninjas. Links below are shown as embedded YouTube videos, and icons linked to other videos showing projects I have worked on. You can click the images if the videos are not embedded, and a tab will open to a YouTube page containing the video.

360 and Regular Videos

This is a 360 video made for Norc at the University of Chicago in May 2018. I was responsible for optimizing models provided to me, setting up the scene with the furniture, collision on the falling money, and I was responsible for getting the room to shrink and grow in size as seen in the video.
I was responsible for the 3d boat model I was supplied, and making sure everything worked well in the video while looking realistic and high-resolution.
This is a 360 Video, and I was responsible for optimizing the 3d car model I was supplied, and I needed to make sure that the car would run well in VR with the triangle count and materials while keeping a high quality look.

Augmented Reality Projects – 2017, 2018

Jeep Project
Jeep Augmented Reality Project – I was given a high-res Jeep model designed to be rendered in V-Ray. I converted the materials to standard for Unity, recreated the tires to bake the high poly tire onto them, and I optimized the model wherever else it was needed. I also baked and combined other textures where needed to reduce draw calls and save on the triangle count.
I created the 3d model and the animation for the Stick AR logo shown here, and I textured it using art supplied to me by a designer I worked with.
StickAR is an Augmented Reality app I helped create in the spring of 2017. I did not do a lot on this project, but I created the 3d model for the StickAR Logo and textured it using art supplied to me by the designer I worked with. I also created the animation for the sticker being laid down.
I created the 3d model and the animation shown here.
Filter started as an app that was made for fun inspired by the idea of putting “Photoshop Filters” or other visual effects over what you see in everyday life. It soon turned into a very simple application, and I was asked to create and animate the glasses.